0
Your rating: None

The full version of this product can be purchased from the globalstarsoftware website.

Also check out

http://www.excessivespeed.com

System Requirements:

Windows 95/98
Pentium Processor 100 or better
16Mb of RAM (32Mb recommended)
Video 256 Colour
4X CD-ROM Drive
Windows Compatible Printer (?)

Please note, there is now a patch available at

http://www.globalstarsoftware.com/support/ent_cat.html

Da Introduction:

Your flying down the straightaway, you can see the finish-line, the checker flag spurs you on, but just as you are about to pass, something hits you, blowing you into a million pieces and a pile of scrap metal. You lift your head to see the other five cars pass you first. Welcome to the world of Excessive Speed, a top-down racing game built on the FireFight engine that combines the wonderful world of racing with power-ups to help and hinder you. Prepare for the ride of your life.

Da Installation:

Simple and plain. It gets the job done, sorta. It might be worth checking out the website for an update. Seems that there are some problems with installation on some computers. I should note right now that I could not access further than the 2nd level due to a glitch. Lucky for me though, that the demo includes the next 2 levels, so I have a good grasp of the game.

Da Graphics:

Taking into consideration that this is a top-down two-and-a-halfD racer, this game stands out. Those of you who have seen the FireFighter game know its graphics are brilliant. The explosions are superb and the missiles glow brightly as they race towards a competitor. The lush foregrounds and backgrounds stand out as some of the best.

For example, in the jungle course, beyond the water shimmering near the starting line, which just happens to be on a bridge, trees and leafs pass over the course as you race. The Scripted event brings out different things. One is a UFO on the space station level. Very well done.

Between the game and the main menu there are brilliant, vibrant loading screens that bring candy to your eye. Each is unique for the course. Now if only you could beat that race in one try and not see it six times.

In the multi-player mode, depending on the number of players, the graphics take a substantial hit. One-player is superb while four is a little shabby.

Da Sound:

Good. Nothing superb. The Cars hum nicely and light tunes, hardly noticeable, accompany you while you drive. Nothing that totally stands out. That's left up to gameplay and graphics.

Da Gameplay:

For a top-down racer, this game handles well. Each car has it's own feel and top-speed (though no speedometer!). With numerous power-ups, such as Heat-Seeking Missile, Rear Shot, Rockets, Heat-Seeking Mines, Chaingun, Freeze, and about ten or eleven more, this game is no slouch.

With tight controls, a good layout, and a multi-player that can be played on one computer, it seems like it has it all, right? A few minor things can cause a well executed game to fall behind in the race a bit. First of all, the major one. I haven't been able to play more than four levels. It knows my CD-ROM is there, what's up? Two, the first few levels start off a bit hard, which is corrected in one of the patches. You'll probably still end up playing a level three or four times before you see that number one staring at you with your name beside it.

I must say though, that the game does impress me. The cars handle well, the physics are as real as they should be, and the weapons work superbly. Even though it seems that the computer always seems to have an edge.

What's the point you ask? Good question. I'm not entirely sure. With no storyline, it seems like they were hoping that the gameplay and one-computer multi-player would make up for that- it does. You have three options per-course on the Track Fighter mode. One is the standard Race. Second is the Time Trial. Third, and probably the most interesting, is the Dynamite Time Trial mode. You have to make it through the course, beating the ghost, without hitting any of the walls hard. Fun? Oh yeah! Challenging? You betcha!

Through this you earn courses. After you earn five, you open the Grand Prix mode, where you earn money to open the car you want, which is definitely a good idea.

Finally, the last mode is Championship. Here you race through all of the fourteen courses, trying to win and advance onto the next. You start out with two lives and each time you win, you gain one. Each time you lose, you lose a life as well.

The multiplayer modes differ from the single player. In the Track Fighter, you don't earn Stars. In Time Trial though you can race with all of your friends, there are no collisions, as everyone else appears as a ghost. And Dynamite Trial mode is similar to Time Trial, except if you collide with a wall, you explode. All of this happens on one screen and possibly, if you choose, on the same keyboard. Nothing like a little pushing and shoving to get that leader off his game.

Da Conclusion:

Excessive Speed will spend some time on my hard-drive. A good game with solid graphics and gameplay. It definitely stands out among the mess of PC games out there right now. If your not quite ready to rush out and buy it, check out the 19Mb demo at the website. With seven cars, fourteen tracks plus a decent multi-player mode, and a hidden car, this one should keep you busy for awhile.

Da Ratings:

Graphics: 9/10
Sound: 6/10
Gameplay: 8.5/10 could be 9.5 if game ran properly
Tilt: 9/10

Kae

Sphilps@hotmail.com on his:

Excessive Speed

 

Excessive Speed

ESRB: Rating Pending - RP
Platform: PC Games
Category: Action Games
 
Share/Bookmark
9
8
6
9
8
 
Author:
The full version of this product can be purchased from the globalstarsoftware website. Also check out http://www.excessivespeed.com System Requirements: Windows 95/98 Pentium Processor 100 or better 16Mb of RAM (32Mb recommended) Video 256 Colour 4X CD-ROM Drive Windows Compatible Printer (?) Please note, there is now a patch available at http://www.globalstarsoftware.com/support/ent_cat.html Da Introduction: Your flying down the straightaway, you can see the finish-line, the checker flag spurs you on, but just as you are about to pass, something hits you, blowing you into a million pieces and a pile of scrap metal. You lift your head to see the other five cars pass you first. Welcome to the world of Excessive Speed, a top-down racing game built on the FireFight engine that combines the wonderful world of racing with power-ups to help and hinder you. Prepare for the ride of your life. Da Installation: Simple and plain. It gets the job done, sorta. It might be worth checking out the website for an update. Seems that there are some problems with installation on some computers. I should note right now that I could not access further than the 2nd level due to a glitch. Lucky for me though, that the demo includes the next 2 levels, so I have a good grasp of the game. Da Graphics: Taking into consideration that this is a top-down two-and-a-halfD racer, this game stands out. Those of you who have seen the FireFighter game know its graphics are brilliant. The explosions are superb and the missiles glow brightly as they race towards a competitor. The lush foregrounds and backgrounds stand out as some of the best. For example, in the jungle course, beyond the water shimmering near the starting line, which just happens to be on a bridge, trees and leafs pass over the course as you race. The Scripted event brings out different things. One is a UFO on the space station level. Very well done. Between the game and the main menu there are brilliant, vibrant loading screens that bring candy to your eye. Each is unique for the course. Now if only you could beat that race in one try and not see it six times. In the multi-player mode, depending on the number of players, the graphics take a substantial hit. One-player is superb while four is a little shabby. Da Sound: Good. Nothing superb. The Cars hum nicely and light tunes, hardly noticeable, accompany you while you drive. Nothing that totally stands out. That's left up to gameplay and graphics. Da Gameplay: For a top-down racer, this game handles well. Each car has it's own feel and top-speed (though no speedometer!). With numerous power-ups, such as Heat-Seeking Missile, Rear Shot, Rockets, Heat-Seeking Mines, Chaingun, Freeze, and about ten or eleven more, this game is no slouch. With tight controls, a good layout, and a multi-player that can be played on one computer, it seems like it has it all, right? A few minor things can cause a well executed game to fall behind in the race a bit. First of all, the major one. I haven't been able to play more than four levels. It knows my CD-ROM is there, what's up? Two, the first few levels start off a bit hard, which is corrected in one of the patches. You'll probably still end up playing a level three or four times before you see that number one staring at you with your name beside it. I must say though, that the game does impress me. The cars handle well, the physics are as real as they should be, and the weapons work superbly. Even though it seems that the computer always seems to have an edge. What's the point you ask? Good question. I'm not entirely sure. With no storyline, it seems like they were hoping that the gameplay and one-computer multi-player would make up for that- it does. You have three options per-course on the Track Fighter mode. One is the standard Race. Second is the Time Trial. Third, and probably the most interesting, is the Dynamite Time Trial mode. You have to make it through the course, beating the ghost, without hitting any of the walls hard. Fun? Oh yeah! Challenging? You betcha! Through this you earn courses. After you earn five, you open the Grand Prix mode, where you earn money to open the car you want, which is definitely a good idea. Finally, the last mode is Championship. Here you race through all of the fourteen courses, trying to win and advance onto the next. You start out with two lives and each time you win, you gain one. Each time you lose, you lose a life as well. The multiplayer modes differ from the single player. In the Track Fighter, you don't earn Stars. In Time Trial though you can race with all of your friends, there are no collisions, as everyone else appears as a ghost. And Dynamite Trial mode is similar to Time Trial, except if you collide with a wall, you explode. All of this happens on one screen and possibly, if you choose, on the same keyboard. Nothing like a little pushing and shoving to get that leader off his game. Da Conclusion: Excessive Speed will spend some time on my hard-drive. A good game with solid graphics and gameplay. It definitely stands out among the mess of PC games out there right now. If your not quite ready to rush out and buy it, check out the 19Mb demo at the website. With seven cars, fourteen tracks plus a decent multi-player mode, and a hidden car, this one should keep you busy for awhile. Da Ratings: Graphics: 9/10 Sound: 6/10 Gameplay: 8.5/10 could be 9.5 if game ran properly Tilt: 9/10 Kae Sphilps@hotmail.com on his:



 
 

Post this review on your own site!

Just agree to our Terms of Use and cut-paste your brains out.

Recommended for you...