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Your rating: None

Minimum System Specifications:

Pentium 133, 24 MB RAM
SVGA, high-color ( 16 bit )
2x CD-ROM Drive
200 MB HD Space
( Half-Life must be installed )
Win-compatible soundcard
Mouse, Keyboard

Preferred System Specifications

Pentium 166+ 32 MB RAM
3D Accelerator Card ( Open GL or Direct 3d )

Half-Life: Opposing Force is an add-on created for last year's immensely popular first person shooter, Half-Life. This add-on is not the sequel to Half-Life, but a view of the events that happened in Black Mesa from the perspective of one of the soldiers sent into the cleanup. The add-on comes with its own simple training mission named boot camp that will teach you the subtle differences in this game over the original Half-Life. However, once your mission takes you back to Black Mesa, it is one long run from the surface to the deepest darkest areas of the missile silo.

From frame one, this add-on was true to its Half-Life origins. I was so very impressed by the faultless replication of Valve's levels, artwork, models and sounds. Despite the similarities with the original this is its own game. You do not play the scientist turned hero Gordon Freeman. You do play a grunt with a desire to get the mission done. Throughout the areas of Black Mesa that you explore, you will encounter scattered pockets of other soldiers. These troops can really help out in times of need. You can have engineers cut down doors, medics heal your troops or yourself, and then of course the variety of well armed companions that will bravely charge into battle alongside you.

The visuals of this game are at least Half-Life's quality. They take all the best from the original game, tweak, modify and make them different enough that it was always thrilling for me to find out what was around the next corner. Most of the original horrors are back. However, you will quickly encounter the advanced forms of the aliens. These new forms can really apply the pressure. Good thing that you are a soldier and not just a scientist. Instead of your lab smock and pocket protector you come with a full repertoire of military schooling and the guns to back you up. The bad attitude is of course optional, but in my case, it was on full!

The sounds in OpFor were top notch. The story line is mainly told to you through one-sided conversations. These narrations are from the other soldiers and the occasional scientist you meet up with. These were fairly well written and did a good job of conveying a sense of urgency. Rarely did I find these plot points bothersome. I do have to comment that I felt as if the boot camp beratings were straight out of every movie about basic training that you could find on the shelves of your local video rental store. Ok, so there is one flaw ;)

The interface and game play barely changed from Half-life. The only new thing in this area was the ability to climb and swing on ropes. I was hoping that this would not be over done in the game when I discovered it at boot camp. I am really not much for jumping and climbing puzzles. These were rare in the game and there were only a handful of times where I found myself going over and over the same portion of a map just to get a couple jumps in a row correct. I spent most of the time trying to figure out how to deal out the maximum amount of damage while using as little ammo as possible; the perfect kind of puzzle for a FPS if you ask me. Some of the environments and areas that you explore in OpFor were right out of the Half-Life playbook and executed with out faults. For each familiar area or bad guy that you meet there will be at least one perversion of it in this add-on. Remember all those little beasts that you rarely feared in Half-Life, wait till you see what they turn into.

So the verdict? If you own Half-Life and want another chance to explore and vanquish the evil that leaked into the Black Mesa complex this add-on is for you. This product richly deserves the Half-Life name, and in its own rights improves on the already legendary foundation. I really wish that there was more content to this game. Compared to the epic size of Half-Life this felt a little to short when I was done. If I could change this title in anyway, I would add one more chapter to the story. Looking back, I am still very impressed at how Gearbox was able to take the Half-Life game, and emulate it in a way that everything felt so very familiar yet I never knew what would be lurking in the shadows.

Half-Life: Opposing Force was reviewed by GameBoyz Contributor, Somberfire on his:

Win 98
P2-300 128 RAM
TNT Video Card

Half-Life: Opposing Force

 

Half-Life: Opposing Force

ESRB: Rating Pending - RP
Platform: PC Games
Category: Action Games
 
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Minimum System Specifications: Pentium 133, 24 MB RAM SVGA, high-color ( 16 bit ) 2x CD-ROM Drive 200 MB HD Space ( Half-Life must be installed ) Win-compatible soundcard Mouse, Keyboard Preferred System Specifications Pentium 166+ 32 MB RAM 3D Accelerator Card ( Open GL or Direct 3d ) Half-Life: Opposing Force is an add-on created for last year's immensely popular first person shooter, Half-Life. This add-on is not the sequel to Half-Life, but a view of the events that happened in Black Mesa from the perspective of one of the soldiers sent into the cleanup. The add-on comes with its own simple training mission named boot camp that will teach you the subtle differences in this game over the original Half-Life. However, once your mission takes you back to Black Mesa, it is one long run from the surface to the deepest darkest areas of the missile silo. From frame one, this add-on was true to its Half-Life origins. I was so very impressed by the faultless replication of Valve's levels, artwork, models and sounds. Despite the similarities with the original this is its own game. You do not play the scientist turned hero Gordon Freeman. You do play a grunt with a desire to get the mission done. Throughout the areas of Black Mesa that you explore, you will encounter scattered pockets of other soldiers. These troops can really help out in times of need. You can have engineers cut down doors, medics heal your troops or yourself, and then of course the variety of well armed companions that will bravely charge into battle alongside you. The visuals of this game are at least Half-Life's quality. They take all the best from the original game, tweak, modify and make them different enough that it was always thrilling for me to find out what was around the next corner. Most of the original horrors are back. However, you will quickly encounter the advanced forms of the aliens. These new forms can really apply the pressure. Good thing that you are a soldier and not just a scientist. Instead of your lab smock and pocket protector you come with a full repertoire of military schooling and the guns to back you up. The bad attitude is of course optional, but in my case, it was on full! The sounds in OpFor were top notch. The story line is mainly told to you through one-sided conversations. These narrations are from the other soldiers and the occasional scientist you meet up with. These were fairly well written and did a good job of conveying a sense of urgency. Rarely did I find these plot points bothersome. I do have to comment that I felt as if the boot camp beratings were straight out of every movie about basic training that you could find on the shelves of your local video rental store. Ok, so there is one flaw ;) The interface and game play barely changed from Half-life. The only new thing in this area was the ability to climb and swing on ropes. I was hoping that this would not be over done in the game when I discovered it at boot camp. I am really not much for jumping and climbing puzzles. These were rare in the game and there were only a handful of times where I found myself going over and over the same portion of a map just to get a couple jumps in a row correct. I spent most of the time trying to figure out how to deal out the maximum amount of damage while using as little ammo as possible; the perfect kind of puzzle for a FPS if you ask me. Some of the environments and areas that you explore in OpFor were right out of the Half-Life playbook and executed with out faults. For each familiar area or bad guy that you meet there will be at least one perversion of it in this add-on. Remember all those little beasts that you rarely feared in Half-Life, wait till you see what they turn into. So the verdict? If you own Half-Life and want another chance to explore and vanquish the evil that leaked into the Black Mesa complex this add-on is for you. This product richly deserves the Half-Life name, and in its own rights improves on the already legendary foundation. I really wish that there was more content to this game. Compared to the epic size of Half-Life this felt a little to short when I was done. If I could change this title in anyway, I would add one more chapter to the story. Looking back, I am still very impressed at how Gearbox was able to take the Half-Life game, and emulate it in a way that everything felt so very familiar yet I never knew what would be lurking in the shadows. Half-Life: Opposing Force was reviewed by GameBoyz Contributor, Somberfire on his: Win 98 P2-300 128 RAM TNT Video Card



 
 

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