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Developer: 3D0
Distributor: 3D0

Rating: Teen
Genre: Action/Arcade

Minimum Requirements:
Computer System: IBM PC or 100% Compatibles
Operating System: Windows 95/98
CPU: Pentium 166 (Pentium 200 recommended)
Memory: 32MB minimum (48 recommended)
CD-Rom Drive: 4X speed
Free Hard Disk Space: 150MB recommended
Sound Card: All major sound cards that support DirectX
3D Graphic Software Acceleration: 2MB SVGA Graphics Adapter
3D Video Accelerator: Any 4MB or greater 3D0 Compatible, 3D accelerator is recommended, 3DFX Glide Supported.
Peripherals: Keyboard/Mouse
Multi-Player: Supports TCP/IP and IPX for network play with up to 8 players. (Modem and Internet play requires 28.8kpbs of faster connection)

Intro:

From the producers of Army Men, 3D0 are proud to bring another war title to their family of titles. Gulf War: Operation Desert Hammer throws us right into the war in the Gulf. Operation Desert Hammer occurs after the war is over, and most of the troops have been pulled out. To be exact, the present day is now 2001. But the war isn't over yet. That's where you come in. You are a commander of a special tank force called the M12, also nicknamed The Hammer. Your mission is to finish up the work begun in 1991: clear path to Baghdad and to destroy a political zealot that is stirring up a revolution against the Western forces.

You're the driver of the Hammer tank, utilizing a wide array of weapons ranging from chain guns to missiles to specialized air strikes. Use them wisely against a large number of enemies

Gulf War: Operation Desert Hammer

 

Gulf War: Operation Desert Hammer

ESRB: Rating Pending - RP
Platform: PC Games
Category: Action Games
 
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Developer: 3D0 Distributor: 3D0 Rating: Teen Genre: Action/Arcade Minimum Requirements: Computer System: IBM PC or 100% Compatibles Operating System: Windows 95/98 CPU: Pentium 166 (Pentium 200 recommended) Memory: 32MB minimum (48 recommended) CD-Rom Drive: 4X speed Free Hard Disk Space: 150MB recommended Sound Card: All major sound cards that support DirectX 3D Graphic Software Acceleration: 2MB SVGA Graphics Adapter 3D Video Accelerator: Any 4MB or greater 3D0 Compatible, 3D accelerator is recommended, 3DFX Glide Supported. Peripherals: Keyboard/Mouse Multi-Player: Supports TCP/IP and IPX for network play with up to 8 players. (Modem and Internet play requires 28.8kpbs of faster connection) Intro: From the producers of Army Men, 3D0 are proud to bring another war title to their family of titles. Gulf War: Operation Desert Hammer throws us right into the war in the Gulf. Operation Desert Hammer occurs after the war is over, and most of the troops have been pulled out. To be exact, the present day is now 2001. But the war isn't over yet. That's where you come in. You are a commander of a special tank force called the M12, also nicknamed The Hammer. Your mission is to finish up the work begun in 1991: clear path to Baghdad and to destroy a political zealot that is stirring up a revolution against the Western forces. You're the driver of the Hammer tank, utilizing a wide array of weapons ranging from chain guns to missiles to specialized air strikes. Use them wisely against a large number of enemies… Gameplay: This game should not take more than 2 hours to complete for the average gamer. Overall there are 18 campaigns to the game, each one with their own mission briefings and footage of the Gulf War. 16 of these levels are for you to kill all the enemies in site, one each for an escort mission, and finally, a base defence (structure) mission. As for the Hammer, it is the most advanced tank in the world. The opposition that is against you has weapons and firepower far inferior to your Hammer. To make the game even more enjoyable, in each mission you are allowed 5 different air strikes if you can reach the enemy before midnight. By simply selecting a target and calling an air strike, it's almost certain that the enemy is going to be destroyed. If you can spare the few moments, it would be recommended to watch the explosions. While you are in command of this tank, a wide assortment of weapons are at your disposal. The most common weapon is a chain gun. Though this weapon has unlimited ammo, it only does so much damage to the other tanks. Some may prefer to rely on the wide assortment of missiles that are available for use. The most common is the HEAT missile. Not only is this missile powerful, but it also has excellent range. As an added bonus, you start off with a whole slew of these missiles. Then there are the anti-aircraft missiles that you may wish to use against enemy choppers. I wouldn't recommend using the chain gun for this. I made that mistake and wound up with very little armor left on my tank to complete the mission. Throughout the game there are reserve stations where you can restock on ammo and health. This is definitely useful for multiple objectives in some of those missions. There is also an area called an OASIS (just like it sounds, it's near water), where you can "park" your tank and slowly replenish your armor. There is one bad point that I really didn't enjoy in the game. Realism didn't seem all there when the makers put this game together. For example, I was driving a tank up an embankment to get a surprise jump on the enemy's base, but to my surprise, I couldn't get over the hill. I've seen tanks on television many times and have seen all of them clear steep hills. No matter how much I tried, even with a good running start, I'd stop in the same place every time; talk about frustrating. Controls: I figured the best way to play this game is to use the keyboard arrows to drive the tank, and use the mouse as the way to move the turret and position the tank on a course. With a simple click of the mouse, you fire your selected weapon. The default option led to restricted movement because it didn't allow for independent turret movement. All in all, very easy to learn how to control the tank. Graphics: The graphics in this game were mediocre. The tanks, helicopters and other vehicles were fairly well done. Terrain, buildings, and background could have used quite a bit of work though. They seemed very blocky, but maybe they just made it with a low resolution, so the frame rate would be faster? The "Heads Up Display," (HUD) is located on the screen at all times. The HUD supplied vital information about ammo, armor, and even enemies were displayed with a small radar screen. For those who have played the game, you'll notice that there is no "fog of war," which means that if the enemies aren't on your radar, they don't exist. The unfortunate side to this is that it made the game too easy to play. Sounds: The sounds were unfortunately poorly done. The chain gun didn't sounded authentic and the missiles all sounded the same. Tank noise sounded almost like a 4 cylinder car, and the voice of the navigator was so infrequent that if I could, I would have shot him. Take for instance this one time, I was surrounded by 4 enemy tanks each of which were cascading me with heavy firepower. It took this "voice" almost 10 seconds before it notified me that I was taking heavy damage. Like thanks for the help, I didn't notice that I was getting pounded on. Multi-Player: This game offers multi-player support for up to 8 people. The game was easy because the AI was fairly weak, but it's made up for with multi-player mode. I always enjoy testing my mettle against real-life thinking opponents than AI anyways. Conclusion: If you've ever wanted to be a part of the Gulf War this is your chance. You have been given the oppurtunity to get behind the wheel of the US Military's most powerful ground weapon. Shoot and destroy is the name of the game, and truthfully, that's all you'll be doing. Some aspects such as the sound and difficulty of the levels need to be worked on to make this game more enjoyable. I rate this one 3 out of 5 joysticks. Gulf War: Operation Desert Hammer was reviewed by gameboyz reader Neo using his: Pentium II 433 Mhz 96 megs of RAM Monster Fusion 3DFX 16 Meg video card Full installation of 150 megs Creative Labs Ensonique Sound Card



 
 

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