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Marvel vs. Capcom 3: Fate Of Two Worlds

 

Marvel vs. Capcom 3: Fate Of Two Worlds

ESRB: Teen - T
Platform: PS3
Category: Fighting
 
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8.5
 
Author: Sean HP

Developer: Capcom
Publisher: Capcom

Features:

Players: 1 – 2
Network Players: 2 – 8
Required HDD Space: 1.5 GB
HDTV: 720p
Head set
Downloadable content

Being a fan of the original Marvel vs. Capcom (MVC) for the Sega Dreamcast and arcade consoles, I was looking forward to this game since the announcement of its release. The added bonus of Capcom characters from Resident Evil and Ghosts N’ Goblins was a great surprise. Unfortunately it appears Megaman was bumped from the list of notable and recognizable Capcom faces. Nevertheless, I had high hopes for this title, and much to my delight it met all expectations.

Graphics

Right from the get-go, you will notice the game's bright colours. It is just what you would expect from a fast paced fighting game and the overall look follows in the foot steps of its sister game - Street Fighter. Overall, the game maintains the authentic look of the previous instalments in the franchise; however, this may be a disappointment for some as they may be expecting a little more in terms of enhancements in the visuals' department. When you consider how far along we have come into the life of the PS3 I just expected a little more with the visuals. Nevertheless, the colours are vibrant and come to life. The characters have a comic book brush with animated backgrounds. As with previous MVC games, the character movements are fast and fluid. Certain character's movements are highlighted while special abilities are exemplified with explosions, fire or even trails of wind and smoke. All in all, MVC3 delivers in graphics.

Sound

Overall the sound in the game is a bit of a mixed-bag. The soundtrack, just as it is in Street Fighter, suits the game but it plays an insignificant role. MVC3 is driven more so by the characters and sound effects. The music is decent but just seems to take a backseat to the other sounds in the game. The sounds that will grab you when you first fire up the game are the character vocals. Each character has an exclusive opening speech and calls out a special attack. The most recognizable is the Hyduken from Street Fighter Ryu. The sound effects in the game are the usual guns, bombs, punches, etc. All are very reminiscent of Street Fighter and previous MVC titles.

Gameplay

MVC3 is all about the fighting. So without further ado I will get right into the meat and potatoes of the game. When you first fire it up you will notice you can now choose to play online or offline. Other MVC never had that option as it merely threw you into an online community. Having the ability to choose online or offline is a welcome addition.

The gameplay in MVC3 can differ greatly from character to character, with all characters having special abilities. Fighting games can often be overwhelming for many but I found the controls in this game extremely easy and straight forward. I did not have to remember many different button combinations for each person. The character you control only uses the 4 main buttons on the controller. This makes for a game that is forgiving and inviting to those new to the fighting genre.

As with all great fighting games, the CPU in MVC3 will start off pretty easy but it gets increasingly difficult as you proceed and becomes more and more difficult. MVC3 involves choosing a team before you play, so it is nice the fighters are not too tasking as you need time to get comfortable with your team. Using your team to your advantage is a key aspect of MVC3. Getting the characters on your team to help you in battle by using one of their abilities is called on by using one of the R or the L buttons. It works quite well and if timed properly can sure pack a punch.

You have several options after you choose offline in the menu. You can play arcade (single player), versus (multiplayer), training, and mission. Online takes you to either fighting with friends or random people all logged into the Playstation network. During gameplay there are unlockable features by hitting key areas of the game; some unlockables include artwork or history of the character. With easy to use and understandable controls it makes it easy to return to the game at any moment with any character in the database. This is one title that has infinite replay value as no game will be the same twice.

Conclusion

All in all, MVC 3 is a highly enjoyable game with plenty of replay value. While some Capcom characters are noticeably absent from this title, the ones you do get to play with are a blast and only enhance the Marvel vs. Capcom experience. For those who enjoy fighters and are fans of the franchise, this one is a no-brainer. Even if you are not a fan of fighters this one might be right up your alley.










 
 

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