Chinese Whispers, or How the Community Is Dealing With Diablo 3 Account Thefts.

So, as you might have heard, Diablo 3 account thefts and item thefts have occurred. Despite some (relatively) high profile players like Chris Donlan (Eurogamer), and Tom Hatfield (PC Gamer), having experienced this themselves, we have next to no concrete information on the subject. To be honest, this is to be expected, seeing as each individual case could potentially be clientside or serverside, and the community response has been...


Thoughts on the Gaming Industry: What... A Shock.

So, you've already noted I'm neither a fan of always-online DRM as a security measure. You've also probably noticed I'm not the biggest fan of Diablo 3. So imagine my "delight" when I found a recent news release that says "Oh, hey, Diablo 3 accounts getting hacked if you play with other folks"... De-freaking-licious, if it weren't for the people, y'know, losing their accounts over it. People who paid good money for it, that sort of thing.


Relaxation, or What I'm Playing Right Now

So, even though there's a lot going on in gaming, with discussions on game design always raging on the old interwubs, various companies like 38 Studios in trouble, others like Iceberg and Paradox having their stars rise, and all the drama you'd expect from any field of entertainment media, sometimes it's just good to kick back and relax. So how am I doing it right now?


Thoughts on the Gaming Industry: Error 37, or Why I'm Not Actually Looking Forward to Diablo 3

So, on the one hand, I'm apparently going to be reviewing Diablo 3 sometime soon. This would normally be a good thing, a thing that makes me leap for joy. After all, I enjoyed Diablo 1 a fair bit, and Diablo 2 was at least partially responsible for late assignments in my college days, it was that fun. But a dark spectre has arisen, and one that I sort of knew was going to become a problem.

Google "Diablo 3 Error 37". Don't worry, I'll wait for you.

Done? Good.


Thoughts On The Gaming Industry: DLC Versus Standalone.

So, you may have noticed from my news post that I'm not precisely thrilled about Cyanide's Chaos Edition and Dungeonbowl. There's another reason for this: They're most likely going to be sold as standalone. Granted, Cyanide always gives discounts for people who have their previous editions, pricing it like DLC for those who bought older games, but it's still annoying, because it plays merry hell with my hard drive space.


Chuck's Challenge 3D Interview

Do you know Chuck Sommerville, my favorite game developer? Perhaps you've heard of his game, Chip's Challenge, or his new game, Chuck's Challenge?


Kickstarter Games

Some of you may have heard of Kickstarter. In fact, we've had a few articles that talked about it here on Game Boyz. It's a site that lets you post your project that needs funding. Others can then pledge money towards the project. No one is billed if the goal isn't met, which ensures that only projects that believe they have enough money to be completed will actually begin. There are various levels of rewards depending on how much you pledge. I recently pledged to a few games.

Guns of Icarus Online


Double Fine using Kickstarter to fund new game

Tim Schafer, The creative mind behind Double Fine Productions, has announced that they will be funding their next game via Kickstarter. The new game will be a PCdownloadable "Point-and-Click graphic adventure game for the modern age." This would be the first point-and-click game that Tim Schafer has worked on since Grim Fandango in 1998. The team need to reach $400,000 within 33 days in order to fund the game and from the looks of it, they may reach that goal soon enough. By the time it took me to write just this one paragraph, they had already raised almost $10,000 more!


Collector Editions

Collector editions, special editons, limited editions, whatever you want to call them is a bang for your buck, and sometimes not worth it. Some editions go above 20 dollars of the retail price, and some go 100 dollars about the original price, however, I have recently noticed that whenever I buy a new game, I usually pick up collector editions, or whatever people may call it, instead of the retail version.


Gamevolution: The Magnavox Era (1972-1977)

Gamevolution: The Magnavox Era (1972-1977)
So nobody wanted to dish out their dough to play computer space because they figured it was just like throwing money into the ocean. The game was damn near impossible to win without dedicating a paycheck's worth of quarters.

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